About us

Starbrew is a small indie game company based in The Netherlands. Our ambition is to develop fun, imaginative games while fostering an open and collaborative community.

Meet the team!

Dennis

Producer

Named a ‘Breakthrough Producer’ by BAFTA, Dennis originally started a career in Rocket League. He focuses on production and design. His goal in life is to draw faces on anything he can find.

Esmée

Character Artist

Named a ‘Breakthrough Producer’ by BAFTA, Dennis originally started a career in Rocket League. He focuses on production and design. His goal in life is to draw faces on anything he can find.

Mae

Technical Artist

Named a ‘Breakthrough Producer’ by BAFTA, Dennis originally started a career in Rocket League. He focuses on production and design. His goal in life is to draw faces on anything he can find.

Jip

UI / Game Designer

Named a ‘Breakthrough Producer’ by BAFTA, Dennis originally started a career in Rocket League. He focuses on production and design. His goal in life is to draw faces on anything he can find.

Jessey

Build Engineer

Named a ‘Breakthrough Producer’ by BAFTA, Dennis originally started a career in Rocket League. He focuses on production and design. His goal in life is to draw faces on anything he can find.

Kristina

Environment / Lighting Artist

Named a ‘Breakthrough Producer’ by BAFTA, Dennis originally started a career in Rocket League. He focuses on production and design. His goal in life is to draw faces on anything he can find.

Stela

UI / Environment Artist

Named a ‘Breakthrough Producer’ by BAFTA, Dennis originally started a career in Rocket League. He focuses on production and design. His goal in life is to draw faces on anything he can find.

Joost

Audio / Game Designer

Named a ‘Breakthrough Producer’ by BAFTA, Dennis originally started a career in Rocket League. He focuses on production and design. His goal in life is to draw faces on anything he can find.