About us
Starbrew is a small indie game company based in The Netherlands. Our ambition is to develop fun, imaginative games while fostering an open and collaborative community.
Meet the team!
Dennis
Producer
Named a ‘Breakthrough Producer’ by BAFTA, Dennis originally started a career in Rocket League. He focuses on production and design. His goal in life is to draw faces on anything he can find.
Esmée
Character Artist
Named a ‘Breakthrough Producer’ by BAFTA, Dennis originally started a career in Rocket League. He focuses on production and design. His goal in life is to draw faces on anything he can find.
Mae
Technical Artist
Named a ‘Breakthrough Producer’ by BAFTA, Dennis originally started a career in Rocket League. He focuses on production and design. His goal in life is to draw faces on anything he can find.
Jip
UI / Game Designer
Named a ‘Breakthrough Producer’ by BAFTA, Dennis originally started a career in Rocket League. He focuses on production and design. His goal in life is to draw faces on anything he can find.
Jessey
Build Engineer
Named a ‘Breakthrough Producer’ by BAFTA, Dennis originally started a career in Rocket League. He focuses on production and design. His goal in life is to draw faces on anything he can find.
Kristina
Environment / Lighting Artist
Named a ‘Breakthrough Producer’ by BAFTA, Dennis originally started a career in Rocket League. He focuses on production and design. His goal in life is to draw faces on anything he can find.
Stela
UI / Environment Artist
Named a ‘Breakthrough Producer’ by BAFTA, Dennis originally started a career in Rocket League. He focuses on production and design. His goal in life is to draw faces on anything he can find.
Joost
Audio / Game Designer
Named a ‘Breakthrough Producer’ by BAFTA, Dennis originally started a career in Rocket League. He focuses on production and design. His goal in life is to draw faces on anything he can find.